
My guess is that the round took maybe 1.5-1.8 seconds to reach target. The first was a "Hail Mary" shot at around 450 metres uphill on Malinovka - the round sailed up and away before disappearing, I was just lining up my second shot when I heard "We got him, find another target !".

My last match was a loss (natch), but I did get 4 kills in it with that thing. I've played 5 games with the 3.7 inch and only have one win in it. Stacked in mounts of eight or four, the 40mm anti-aircraft autocannon served on almost every Royal Navy. Re slow howitzer - man you're not wrong there. The Vickers 2-pdr QF-VIII Pom Pom is one of the most distinctive weapons of World War II. It had an overall length of 10 inches and would fire single shots or a stream of projectiles, with the barrels recoiling after each shot, when the side mounted handle was turned. This was based on the naval twin barred oerlikon gun and was spring operated. WWII Royal Navy QF 2-Pounder Naval Pom-Pom. Pom-Pom Gun Model Military Artillery & Accessories.

So far I am running at around 65% win rate and a 2.5 to 1 kill ratio in it and would never consider anything else. Mark VIII (Pom Pom) Gun on Mark XVI (Power) Mounting 1943: eETAILED PLAN FOR GUN, CONTAINED IN ILLUSTRATED FOLDER. Home / Shop / Nano Dread / 1/700 Nano Dread / WWII Royal Navy QF 2-Pounder Naval Pom-Pom Gun Octuplex-Mount. I tried the pom pom on the A13 and found that like all autocannons the ridiculous aim time and accuracy make it useless except at point blank range so i quickly traded it in for the 2 pounder. 71 g (2.5 oz) The 2-pounder gun, note 1 officially designated the QF 2-pounder ( QF denoting 'quick firing') and universally known as the pom-pom, was a 40-millimetre (1.
POMPOM GUN FULL
I had free cash, free XP and a few garage slots spare so I decided to buy both the A13 Mk I and a Cruiser Tier III (not sure of full name). really only good for close quarters though.Ī little off topic, but has anyone noticed how low the muzzle velocity for the 3inch howitzer is? unless its been a bunch of lag spikes a 50m shot takes nearly a full second from firing to impact. you can land a few quick shots then duck and reload.
